Dorsia Days

A claustrophobic text-adventure inspired by American Psycho, built with modular architecture, NPC movement, inventory limits, and puzzle-driven progression.

Dorsia Days is a modern reimagining of the classic Zuul text-adventure framework, rebuilt into a darker, more atmospheric experience set inside the apartment of Patrick Bateman. The game opens in a blood-soaked bathroom and immediately places the player into a tense, claustrophobic environment filled with hidden clues, locked rooms, psychological horror, and a killer who is never far from mind.

Dorsia Days is a modern reimagining of the classic Zuul text-adventure framework, rebuilt into a darker, more atmospheric experience set inside the apartment of Patrick Bateman. The game opens in a blood-soaked bathroom and immediately places the player into a tense, claustrophobic environment filled with hidden clues, locked rooms, psychological horror, and a killer who is never far from mind.

Dorsia Days is a modern reimagining of the classic Zuul text-adventure framework, rebuilt into a darker, more atmospheric experience set inside the apartment of Patrick Bateman. The game opens in a blood-soaked bathroom and immediately places the player into a tense, claustrophobic environment filled with hidden clues, locked rooms, psychological horror, and a killer who is never far from mind.

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